![]() ![]() Both Eternal Witness tokens enter the battlefield, returning Eternal Witness and Saw in Half from your graveyard to your hand.Cast Saw in Half by paying, destroying Eternal Witness and creating two token copies of it with base power equal to half the destroyed creature's power and base toughness equal to half the destroyed creature's toughness, rounding up each time.Eternal Witness enters the battlefield, returning Saw in Half from your graveyard to your hand.Activate nine Treasure tokens by tapping and sacrificing them, adding.Both Dockside Extortionist tokens enter the battlefield, creating at least ten Treasure tokens.Cast Saw in Half by paying, destroying Dockside Extortionist and creating two token copies of it with base power equal to half the destroyed creature's power and base toughness equal to half the destroyed creature's toughness, rounding up each time.Your opponents control at least five artifacts and/or enchantments. In short, Simic is busted and that's why it has such high numbers.Dockside Extortionist on the battlefield. We will finally get to live in the world He intended for us. The New Earth is the result of God cleaning up the mess of sin and restoring creation. We sinned and ruined everything that God made. It is a restoration of what humanity lost. Recursion in a competitive sense is generally a win-more card, replaying the same thing you already played so you can play it more. The New Earth isn’t really a reward at all. Either way there's just a lot of better three-drops to play and it is overrated. If you have a 3-drop commander such as Mayael or Animar it may not be worth the slot as it would break tempo, and in most situations double-green is prohibitive. (39) Search the scriptures.-Better, Ye search the Scriptures. Green decks run it kind of like a slower version of Snapcaster, or a faster version of Archaeomancer, which explains the popularity, but it's very costly and slower than other cards of its cost. In the end, recursion is only good if you're already wanting something back from the graveyard. And there are alternatives such as Den Protector which fit better roles in certain situations (Animar). It's not a must-have like Cultivate or Kodama's Reach. I think I have maybe one Eternal Witness across all ten of my decks. You can find some of these other good cards here: But I'm curious to hear your thoughts, too! TLDR: I think that Eternal Witness is overplayed, not because it's a bad card, but rather because there are so many other good cards out there that are more synergistic with specific archetypes (plus, they're cheaper). After seeing all of the different versions of this same effect, the synergies that Eternal Witness has don't seem any more niche than the synergies of most of its counterparts - at least anecdotally, Aristocrats strategies and Reanimator strategies seem to be on par with Flicker and Bounce strategies, and both of those have better, more synergistic picks than Eternal Witness. Although not strictly better (since Timeless Witness costs more), this card takes all of the benefits of Eternal Witness and adds more. You can read my thoughts in today's Staple Remover article, but I'll give a quick summary of my personal opinion here, since the article isn't the best place for that. It's only natural that we feature the spiritual successor to Eternal Witness from Modern Horizons 2: Timeless Witness. So why is it so much more popular? Are the synergies that it has really worth it in that additional ~20% of decks? If this were 2017, I would chalk this up to availability, but MH1 made Regrowth much more readily accessible. It's by far the most popular general-use green recursion spell in the format, seeing play in over 3 times as many decks as Regrowth, the next most popular contender. When I happen upon these cards, I ask myself, "is this card actually that much better, or is it less niche than the others, or is it simply a result of the 'confirmation bias' effect that EDHREC has?"Įternal Witness was the latest card to catch my eye like this. It always grabs my attention when one card from among dozens (or possibly more) of the same basic card archetype ends up being the most popular by a wide margin. ![]()
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